Term tag: Prompt Engineering
Chain-of-Thought (CoT)
A model writing out its reasoning before answering. Once a prompting trick, now trained in by RL, billed as output tokens, and frequently unfaithful.
Context Engineering
Deciding what enters a model's context window each turn and what gets evicted — the discipline that took over from prompt engineering once agents arrived.
Context Window
Everything a model can see at once — why the advertised million tokens is not the usable number, and why you pay for the whole window on every turn.
Few-shot Learning (FSL)
Teaching a model a task by showing it a handful of worked examples. In its modern form, few-shot prompting, no weights are updated at all.
LLM-as-a-Judge
Using one model to grade another's output against a rubric: how it works, the biases that break it, and the human agreement rate you can actually reach.
One-shot Learning
Learning a new class from exactly one example — and the split that matters: one-shot prompting updates no weights; classical one-shot training does.
Prompt Caching
Repeated prompt prefixes bill at a fraction of the input price. How prefix matching works, what silently breaks it, and where the break-even sits.
Prompt Engineering
Writing the input to a fixed, already-trained language model so it reliably produces the output you want — steering the model, not retraining it.
Zero-shot Learning
Performing a task with zero examples, on prior knowledge alone — and the split that matters: zero-shot prompting versus classical zero-shot learning.